Saturday, 18 December 2010

So, welcome

So, its me, davids partner, pixlepix. I am an avid gamer and computer programer. Some of this game was based off a game I was developing almost a year ago, but that version was horrible, full of bugs, bad layout and in general, horrible.
Anyway, let me show you a scenario to preview the game mechanics and to get you excited:

Player a has over a thousand squares on his empire, and 30 citys. Each is pumping out units, which he sends to his borders to prevent enemy invasion. Suddenly, player B comes in from the north, overwhelms his border defense, and takes 25% of player A's land. However, player A masses his troups and takes back the land, and pushes forward into Player B's empire, with heavy losses. Player C, sensing weak borders from player A massing his troups in the north, launches an invasion from the south, cutting off player A's supply of iron, leading to a decline in troup production....

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